Fields of Renown

A medieval sandbox RPG set in 13th-century Gwynedd — survival, craft, trade, and conflict in a land shaped by seasons.

In early development · Unreal Engine 5 · by Bodkin Interactive

The world

North Wales, thirteenth century. Opportunity and danger share the same road.

As a lone wanderer or a rising merchant, you fish, farm, trade, and fight to carve out your place. Seasons shift the land. Markets move. Alliances form and break. Build renown on your terms — landowner, warrior, explorer, or something in between.

Gameplay pillars

Systems that shape everyday life in Gwynedd.

  • Fishing Welsh rivers and lakes — food, trade, and quiet hours between storms.
  • Economy Dynamic trading and markets that reward attention and risk.
  • Combat Medieval conflict that asks for timing, judgment, and steel.
  • Farming Cultivate holdings, harvest through the year, and feed what you build.
  • Seasons Weather and seasons that change travel, work, and survival.
  • Skills Level crafts and abilities as your legend takes shape.

Development

Built in public — one prototype system at a time.

  1. Foundation

    Engine setup, core design, and community building.

  2. Prototype

    Movement, fishing, and early environment systems.

  3. Alpha

    Combat, economy, and closed community testing.

  4. Beta

    Full feature set, balance passes, and open testing.

Watch

Latest development video from the studio channel.

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Community

Friends and crews walking the road with us.

  • ULD — United Lads Division

    ULD

    United Lads Division — long-running competitive squad bridging Oceanic and South East Asian players.

    Join ULD Discord
  • Clifford

    Clifford

    Longtime supporter of our game development — and a good friend of the studio.

    Join Clifford’s Discord