Fields of Renown
A medieval sandbox RPG set in 13th-century Gwynedd — survival, craft, trade, and conflict in a land shaped by seasons.
In early development · Unreal Engine 5 · by Bodkin Interactive
The world
North Wales, thirteenth century. Opportunity and danger share the same road.
As a lone wanderer or a rising merchant, you fish, farm, trade, and fight to carve out your place. Seasons shift the land. Markets move. Alliances form and break. Build renown on your terms — landowner, warrior, explorer, or something in between.
Gameplay pillars
Systems that shape everyday life in Gwynedd.
- Fishing Welsh rivers and lakes — food, trade, and quiet hours between storms.
- Economy Dynamic trading and markets that reward attention and risk.
- Combat Medieval conflict that asks for timing, judgment, and steel.
- Farming Cultivate holdings, harvest through the year, and feed what you build.
- Seasons Weather and seasons that change travel, work, and survival.
- Skills Level crafts and abilities as your legend takes shape.
Development
Built in public — one prototype system at a time.
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Foundation
Engine setup, core design, and community building.
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Prototype
Movement, fishing, and early environment systems.
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Alpha
Combat, economy, and closed community testing.
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Beta
Full feature set, balance passes, and open testing.
Watch
Latest development video from the studio channel.
Community
Friends and crews walking the road with us.
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ULD
United Lads Division — long-running competitive squad bridging Oceanic and South East Asian players.
Join ULD Discord -
Clifford
Longtime supporter of our game development — and a good friend of the studio.
Join Clifford’s Discord